Author Archive for shari



While the official release date is (was!) May 2nd, in reality it seems to be that you might not be able to pick one up from usual book store until the end of May in most case. So if you couldn’t find any, ask the store if they will stock it or try again next month, or just order online either through SLG directly or from Amazon.

*disheartening*

More Clarence Report <3

The Clarence Principle is now available for pre-order from SLG site itself, how cool is that?

also, SLG have made trailer for this too,

10x cooler when it’s moving, yeah? now if this would be made into live action… hahaha

Photoshop brushes abuse galore

Been playing with photoshop, I decided, for now, I’d prefer photoshop to painter, simply because it requires less resource, maybe when I got rich and has, like FOUR GIG of RAM.. then I’ll give it a try again, hahaha

photoshopbrushesabuse.jpg

messyblue.jpg

I usually don’t like to use much fancy brushes, altho I like collecting them, mainly because I don’t want brushes to be the main focus of my works, but maybe I was thinking too much, whatever works, whatever looks good, eh? I’m trying to be less stuck up.

The title said it all!

But in case it wasn’t clear, let me say it again here, The Clarence Principle will be published by SLG publishing, to be released May 2007.

We have been keeping this to ourselves for almost a year now! glad to be able to tell the world! I finally finished the new ending and sent it off, now everything is final, official, and all set. The book will be 200+ pages, in 6×8″ size (I wish it was bigger, but well). This is marked our first major release, and hope it’s not going to be the last ^____^

we will bring you more news about the release when we have some, if you haven’t checked out The clarence principle in our project page yet, please do!

*swan lake off*

Osu! Tatakae! ouendan

Ouendan
This is THE game.

I think I found out that I have a thing for rhythm games, one that isn’t dance dance revolution. I mean, I like dance dance revolution, I even own a mat back when the very first version came out on PS1, but I found out that I cannot playing that game really well, because, well, simply my body wasn’t up for the challenging ^^; I would play one or two songs and had my body shook so bad that I can’t do anything for hour.

Then came along Taiko no Tatsujin, Which is better for me cos it doesn’t involve moving my whole body, and I think my arms are a tad stronger than my legs, since I use them extensively. (you know, comicking is LABOUR) but still, my record for Taiko is, 40 songs in a row, before my arms fell off.

and then, Osu! Tatakae! Ouendan

I got to try this game once before, but the first time I tried it, it didn’t strike my fancy very much, mainly because I didn’t like the songs in those stages that I played. Months later, Kotaku (either Kotaku or Joystiq) posted video of someone playing Ouendan in supposedly ‘uber hard’ mode, with girl cheerleaders. And the song in that stage was ‘Over the Distance‘ by Yaida Hitomi, which instantly caught my ears. and that, had me run to buy the game right away.

I wasn’t disappointed. It’s ideal game for me, it’s something that I can pick up for 5 minutes, taking a break from working. It wasn’t as taxing as Taiko, also It’s more convenient to pick up and put down than Taiko, and I can play my favorite song over and over.

I’m thinking about getting Guitar Hero, since it’s another big rhythm game that I didn’t try yet, but it doesn’t come cheap, and I have to import it only, and because of the controller, the shipping cost is high, and I probably got taxed the hell outta it *shudder*

Continue reading ‘Osu! Tatakae! ouendan’





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