The Curse of MMO’s
Published by Fehed 1 year, 12 months ago
I’ve been pondering going back to Dungeons & Dragons Online recently. I’ve barely even scratched the surface of the Guildwars: Factions since I got it, and I only played DDO for a month before I stopped. But something about that game kept tempting me to go back. I only really stopped because I just didn’t have the time, and when I did have time to spare, I just didn’t feel like wasting it on the game.
It’s a bit different to most MMORPG’s, rule-wise as well as game-play style. It has a few extra things thrown in which confused me. It’s not someting that’d be that hard to get used to or to understand, I just didn’t bother at the time because I was really only testing out the game. I only got it because it was cheap, £14 at the time. Which is kind of a bargain compared to the other £30 to £40 games out there.
Hmmm maybe I’ll give it another shot. If I don’t play it often during the month, I can just cancel the subscription again. I never gave it enough of a chance yet. I did enjoy the game, I really like how you can play it, it’s not just point and click, there’s some tactics involved in the way you fight the mobs. as well as puzzles to solve in some quests. I’d like to see where it all leads. I’m just not sure I can do it alone. Which means *gasp* I may have to actually socialise in game and make new gaming-buddies to party with… scary!






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